Human Revolution is a prequel to Deus Ex, set quite a few years before it, so augmentations haven't become a mainstay of society, which is now split between those who believe they're the future for humanity, risks be damned, and those who want to stop the trend, by any means necessary. You play as Adam Jensen, a former SWAT member who now is in charge of security for Sarif Industries, one of the world's biggest human augmentation corporations, in which your former wife, Megan Reed, leads the main bulk of the research. Human Revolution takes a bit more streamlined approach, starting out in a simple way and then introducing more and more elements in order to make the plot worthy of a Deus Ex title. The original Deus Ex had a vast and, let's admit it, sometimes convoluted storyline with plot threads diverging at some points only to converge in others, ultimately leading to one of the various endings dictated by the player. So, does it manage to respect the first two Deus Ex games or should it be erased from the franchise's history? Let's find out. Promising the same gameplay variety as its predecessors, with sharp graphics and deep role-playing mechanics, Human Revolution has a hard task ahead of it. Now, Eidos Montreal, together with Square Enix, are trying to honor its legacy with Deus Ex: Human Revolution, a prequel that charts the rise of human augmentations and the large part of society that doesn't want anything to do with it. Few video game franchises command such a large cult appeal like Deus Ex, which managed to impress legions of role-playing fans back in 2000, with its great gameplay, variety of missions and, most of all, because you could play it in a variety of ways, from a stealthy, non-combatant, to a big, hulking killing machine.
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